Motion 5 - One Color Ray

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One Color Ray

The One Color Ray generator creates a ray pattern based on variations of a color. You can
select the color, the degree of variance, the number of divisions represented, and the
rotation of the pattern.

One Color Ray generator

One Color Ray generator modified

Parameters in the Inspector

Color Space:

A pop-up menu that sets the color space. Generally, if you are working in

NTSC, use YIQ. If you are working in PAL, use YUV.

Offset:

Sets the coordinates of the ray pattern’s center. Coordinates are calculated from

the center of your object, which is the coordinate origin.

You can also use the Adjust Item tool to modify this parameter with onscreen controls.
For more information, see

Editing Generators Using Onscreen Controls

.

Color:

Picks the base color.

Color Variance:

Sets how much the colors differ from each other.

Divisions:

Sets the number of divisions in the ray pattern.

Rotation:

Sets the rotation of the whole pattern from the center point.

Sharpness:

Defines the hardness of the edges of the rays. Values ranges from .25 to 1.

Waviness:

Positive or negative values create waves in the rays. Values range from –10 to

10.

Frequency:

When Waviness is set to any value other than 0, determines the number of

waves in the rays.

Phase:

When Waviness is set to any value other than 0, defines the offset of the waves

from the start and end of the rays. (Animate this value to create interesting effects.)

Inner Cutoff:

Defines a center stopping area for the generator. A value greater than 0

creates a hole in the middle of the generator; the greater the value, the larger the hole.
Objects composited below the generator in the project appear in the cutoff areas.

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Chapter 18

Working with Generators

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Outer Cutoff:

Defines an outer stopping area for the generator. The lower the value, the

more the outer edges of the generator are cut off. Objects composited below the generator
in the project appear in the cutoff areas

Publish OSC:

Selecting this checkbox ensures that if this generator is sent to Final Cut Pro X

as part of a template, the onscreen controls are accessible in Final Cut Pro. For more about
publishing onscreen controls and other parameters see

Creating Templates for

Final Cut Pro X

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HUD Controls
The HUD contains the following controls: Color, Color Variance, Divisions, Sharpness,
Waviness, Frequency, Phase, Inner Cutoff, and Outer Cutoff.