One Color Ray
The One Color Ray generator creates a ray pattern based on variations of a color. You can
select the color, the degree of variance, the number of divisions represented, and the
rotation of the pattern.
One Color Ray generator
One Color Ray generator modified
Parameters in the Inspector
A pop-up menu that sets the color space. Generally, if you are working in
NTSC, use YIQ. If you are working in PAL, use YUV.
Sets the coordinates of the ray pattern’s center. Coordinates are calculated from
the center of your object, which is the coordinate origin.
You can also use the Adjust Item tool to modify this parameter with onscreen controls.
For more information, see
Editing Generators Using Onscreen Controls
Picks the base color.
Sets how much the colors differ from each other.
Sets the number of divisions in the ray pattern.
Sets the rotation of the whole pattern from the center point.
Defines the hardness of the edges of the rays. Values ranges from .25 to 1.
Positive or negative values create waves in the rays. Values range from –10 to
When Waviness is set to any value other than 0, determines the number of
waves in the rays.
When Waviness is set to any value other than 0, defines the offset of the waves
from the start and end of the rays. (Animate this value to create interesting effects.)
Defines a center stopping area for the generator. A value greater than 0
creates a hole in the middle of the generator; the greater the value, the larger the hole.
Objects composited below the generator in the project appear in the cutoff areas.
Working with Generators
Defines an outer stopping area for the generator. The lower the value, the
more the outer edges of the generator are cut off. Objects composited below the generator
in the project appear in the cutoff areas
Selecting this checkbox ensures that if this generator is sent to Final Cut Pro X
as part of a template, the onscreen controls are accessible in Final Cut Pro. For more about
publishing onscreen controls and other parameters see
Creating Templates for
Final Cut Pro X
The HUD contains the following controls: Color, Color Variance, Divisions, Sharpness,
Waviness, Frequency, Phase, Inner Cutoff, and Outer Cutoff.