Motion 5 - Controlling Rigs from Parameter Animation Menus

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Controlling Rigs from Parameter Animation Menus

You can create or modify a rig while you are modifying specific parameters in your project.
You can add a parameter to a rig, reveal a widget affecting a parameter, reveal the original
parameter from its linked widget control, remove a parameter from a widget, or create
a rig to affect a parameter. You can do all these tasks via the Animation menu for the
relevant parameter in the Inspector.

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Chapter 10

Using Rigs

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To add a parameter to a rig

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In the Inspector, open the Animation menu (the downward arrow on the right) for the
parameter, choose Add to Rig > Rig, then choose a rig and a specific widget from the
submenus.

The parameter is added to the selected widget in the rig.

Note: You can also create a rig via this submenu.

To Remove a parameter from a widget

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In the Inspector, open the Animation menu (the downward arrow on the right) of the
parameter to remove, then choose Remove from Widget [name of widget].

The parameter is removed from the widget.

Note: Parameters can be removed from a widget in the parameter list in the Widget
Inspector or in the Inspector containing the original parameter.

To reveal the widget driving a parameter

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In the Inspector, open the Animation menu (the downward arrow on the right) for the
parameter, then choose Reveal Widget [name of widget].

The Inspector displays the Widget pane.

To reveal the original parameter used in a widget

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In the Widget inspector (not the Rig Inspector), open the Animation menu (the downward
arrow on the right) for the parameter, then choose Reveal Target Parameter.

The Inspector containing the original parameter is opened and the parameter name
briefly blinks yellow.

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Chapter 10

Using Rigs

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Note: This command can be especially helpful when a widget is driving multiple
similarly-named parameters from different objects. This command allows you to identify
the parent object.