Echoes an object’s motion by repeating frames. As a result, moving areas of an image
leave a streaking trail behind.
This filter causes rasterization in 3D groups. For more information on rasterization, see
Parameters in the Inspector
Sets the amount of delay between echoes. Values range from 0.1 to 1. A value of
0.1 is a zero frame echo, and a value of 1 represents a 60-frame echo.
Sets the number of echoes.
Sets the amount of time it takes for an echo to decay.
Sets the relative opacity of each echo.
Sets the percentage of the original image to be blended with the filtered image.
The HUD contains the following controls: Delay, Number, Decay, and Amount.