Tiles an image. The number of tiles depends on the value of the Scale parameter.
This filter causes rasterization in 3D groups. For more information on rasterization, see
Parameters in the Inspector
Sets the position of the origin of the tiles. Drag the Center onscreen control to
adjust its value in the Canvas.
Sets the amount of skew applied to tiles.
Sets how much tiles are scaled.
Sets the amount tiles are stretched vertically.
Sets the angle of rotation of tiles.
Sets the percentage of the original image to be blended with the filtered image.
Publishes the filter’s onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see
Creating Templates for
Final Cut Pro X
The HUD contains the following controls: Skew, Scale, Stretch, and Angle.