Treats an object as a tile, offsetting its horizontal and vertical origins but displaying the
entire object. This filter causes rasterization in 3D groups. For more information on
Offset applied, mix at 50%
Parameters in the Inspector
Sets the horizontal offset of the object.
Sets the vertical offset of the object.
Sets the percentage of the original image to be blended with the filtered image.
The HUD contains the following controls: Horizontal Offset and Vertical Offset.