Motion 5 - Kaleidotile

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Kaleidotile

Simulates looking through a kaleidoscope with rectangular facets. This filter is not
automatically animated, but by animating the Angle parameter you can simulate the
effect of twisting the kaleidoscope to rotate the image pattern.

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Using Filters

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This filter causes rasterization in 3D groups. For more information on rasterization, see

About Rasterization

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Original image

Kaleidotile applied

Parameters in the Inspector

Center:

Sets the origin of the kaleidotile effect. Drag in the center of the onscreen control

(the box) to adjust this value in the Canvas.

Width:

Sets the width of the panels of the kaleidotile effect. Drag the right or left center

handle of the onscreen control to adjust this value. Drag a corner handle to adjust the
Width and Height parameters simultaneously.

Height:

Sets the height of each panel. Drag the top or bottom center handle of the

onscreen control to adjust this value. Drag a corner handle to adjust the Height and Width
parameters simultaneously.

Angle:

Sets the angle of rotation of the panels. Drag a corner handle in an arc to adjust

this value.

Mix:

Sets the percentage of the original image to be blended with the filtered image.

Publish OSC:

Publishes the filter’s onscreen controls in Final Cut Pro X. For more

information on creating content for use in Final Cut Pro, see

Creating Templates for

Final Cut Pro X

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HUD Controls
The HUD contains the following controls: Width, Height, and Angle.

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Using Filters