Reduces an image to a black and white version of itself, simulating the halftone screening
method for print, in which the shadows and highlights of an image are recreated using
patterns of small and large dots.
This filter causes rasterization in 3D groups. For more information on rasterization, see
Parameters in the Inspector
Sets the position of the center of the halftone dots. Drag the center onscreen
control to adjust its value in the Canvas.
Sets the angle of the alignment of the dots.
Sets the scale of the halftone dots.
Sets the amount of contrast between lightest and darkest dots.
Sets the percentage of the original image to be blended with the filtered image.
Publishes the filter’s onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see
Creating Templates for
Final Cut Pro X
The HUD contains the following controls: Angle, Scale, and Contrast.