Simulates the effect of viewing an image through a pane of glass with irregular facets
patterned into it. These mosaic-like facets give an image a crystallized appearance. This
filter is automatically animated, and the facets appear to shift and turn according to the
value in the Speed parameter. To prevent the facets from moving, set the Speed to zero.
This filter causes rasterization in 3D groups. For more information on rasterization, see
Parameters in the Inspector
Sets the size of the facets.
Sets the speed of the animation of the facets.
Sets whether facet colors are based on average values in the area they are
replacing, or single samples taken from the center of the facet.
Sets the amount of feathering applied to the edges of facets.
Sets the percentage of the original image to be blended with the filtered image.
The HUD contains the following controls: Size, Speed, Smooth, and Feathering.