Turns an image into a series of vertical stripes. The angle of generated stripes can be
changed using the Angle parameter. The stripe colors are derived from pixel values along
a line through the center point at the angle specified by the Angle parameter. The
distribution of colors is determined by the Offset parameter.
This filter causes rasterization in 3D groups. For more information on rasterization, see
Parameters in the Inspector
Sets the position of the center of the stripe effect. Drag the Center onscreen
control to adjust its value in the Canvas.
Sets the angle of the stripes. Drag the outer handle of the onscreen control to
adjust the Angle value in the Canvas.
Sets the angle of pixel sampling used for sampling pixel color values.
Sets the percentage of the original image to be blended with the striped image.
Publishes the filter’s onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see
Creating Templates for
Final Cut Pro X
The HUD contains the following controls: Angle and Offset.