Motion 5 - Starburst

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Starburst

Radiates solid-colored rays out from the center of your object. The colors are derived
from pixel values around the selected center point, with the number of colors used
determined by the Radius parameter.

1060

Chapter 19

Using Filters

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This filter causes rasterization in 3D groups. For more information on rasterization, see

About Rasterization

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Original image

Starburst applied

Parameters in the Inspector

Center:

Sets the position of the center of the starburst. Drag the Center onscreen control

to adjust its value in the Canvas.

Radius:

Sets the radius of pixel sampling for ray color determination.

Mix:

Sets the percentage at which the original image is blended with the distorted image.

Publish OSC:

Publishes the filter’s onscreen controls in Final Cut Pro X. For more

information on creating content for use in Final Cut Pro, see

Creating Templates for

Final Cut Pro X

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HUD Controls
The HUD contains the following control: Radius.