Creates animated ripples over the surface of an object. This filter is automatically animated
to create an undulating effect on the surface of the affected image. The amplitude can
be adjusted to increase or decrease the rippling effect.
This filter causes rasterization in 3D groups. For more information on rasterization, see
Parameters in the Inspector
Sets the position of the origin of the effect. Drag the Center onscreen control to
adjust its value in the Canvas.
Sets the width of the waves.
Sets whether the object is cropped at its original boundaries.
Sets the percentage of the original image to be blended with the distorted image.
Publishes the filter’s onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see
Creating Templates for
Final Cut Pro X
The HUD contains the following control: Amplitude.