Maps a repeating hexagonal distortion pattern to an image, mimicking the POV of an
insect. This filter causes rasterization in 3D groups. For more information on rasterization,
Insect Eye applied
Parameters in the Inspector
Sets the size of the hexagons, in pixels.
Sets the amount of distortion present in each hex.
Sets the width, in pixels, of the border of each hex.
Picks the color of the border of the hexagons. Use the disclosure triangle
to display Red, Green, and Blue sliders, for more precise color selection.
Sets the percentage of the original image to be blended with the distorted image.
The HUD contains the following controls: Size, Refraction, Border Size, and Border Color.