Insect Eye
Maps a repeating hexagonal distortion pattern to an image, mimicking the POV of an
insect. This filter causes rasterization in 3D groups. For more information on rasterization,
see
About Rasterization
.
Original image
Insect Eye applied
Parameters in the Inspector
Size:
Sets the size of the hexagons, in pixels.
Refraction:
Sets the amount of distortion present in each hex.
Border Size:
Sets the width, in pixels, of the border of each hex.
Border Color:
Picks the color of the border of the hexagons. Use the disclosure triangle
to display Red, Green, and Blue sliders, for more precise color selection.
Mix:
Sets the percentage of the original image to be blended with the distorted image.
HUD Controls
The HUD contains the following controls: Size, Refraction, Border Size, and Border Color.