Motion 5 - Glass Block

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Glass Block

Cuts an object into a series of tiles and offsets the portion of the image in each tile to
create a duplicated pattern effect. The number of tiles and the amount that each tile is
offset, can be customized.

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Chapter 19

Using Filters

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This filter causes rasterization in 3D groups. For more information on rasterization, see

About Rasterization

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Original image

Glass Block applied

Parameters in the Inspector

Center:

Sets the position of the origin of the glass block effect. Drag the Center onscreen

control to adjust its value in the Canvas.

Scale:

Sets the scale of the portions of the duplicated parts.

Angle:

Sets the angle of offset used to sample the duplicated parts.

Tile Size:

Sets the size of the glass blocks.

Mix:

Sets the percentage of the original image to be blended with the distorted image.

Publish OSC:

Publishes the filter’s onscreen controls in Final Cut Pro X. For more

information on creating content for use in Final Cut Pro, see

Creating Templates for

Final Cut Pro X

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HUD Controls
The HUD contains the following controls: Scale, Angle, and Tile Size.