Glass Block
Cuts an object into a series of tiles and offsets the portion of the image in each tile to
create a duplicated pattern effect. The number of tiles and the amount that each tile is
offset, can be customized.
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Chapter 19
Using Filters
This filter causes rasterization in 3D groups. For more information on rasterization, see
About Rasterization
.
Original image
Glass Block applied
Parameters in the Inspector
Center:
Sets the position of the origin of the glass block effect. Drag the Center onscreen
control to adjust its value in the Canvas.
Scale:
Sets the scale of the portions of the duplicated parts.
Angle:
Sets the angle of offset used to sample the duplicated parts.
Tile Size:
Sets the size of the glass blocks.
Mix:
Sets the percentage of the original image to be blended with the distorted image.
Publish OSC:
Publishes the filter’s onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see
Creating Templates for
Final Cut Pro X
.
HUD Controls
The HUD contains the following controls: Scale, Angle, and Tile Size.