Motion 5 - Fisheye

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Fisheye

Distorts an object as if it were seen through the view of a fisheye lens. The result is an
extremely wide-angle warping effect also known as barrel distortion.

Use the Fisheye filter with a negative Amount value as an imprecise way to correct for
barrel distortion in images shot using a wide-angle lens.

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Chapter 19

Using Filters

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This filter causes rasterization in 3D groups. For more information on rasterization, see

About Rasterization

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Original image

Fisheye applied

Parameters in the Inspector

Radius:

Sets the radius of the fisheye lens effect.

Amount:

Sets the amount and nature of the distortion. Lower values create concave

distortion; higher values create convex distortion.

Center:

Sets the position of the center of the fisheye effect. Drag the Center onscreen

control to adjust its value in the Canvas.

Mix:

Sets the percentage of the original image to be blended with the distorted image.

Publish OSC:

Publishes the filter’s onscreen controls in Final Cut Pro X. For more

information on creating content for use in Final Cut Pro, see

Creating Templates for

Final Cut Pro X

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HUD Controls
The HUD contains the following controls: Radius and Amount.