Creates a blur that simulates a fast camera zoom-in to a point. This filter causes rasterization
in 3D groups. For more information on rasterization, see
Zoom Blur applied
Parameters in the Inspector
Sets the type of blur operation. This pop-up menu has two options:
• Variable: The blur increases toward the edges of the image. This option is faster when
using high blur values.
• Uniform: The blur is consistent from the center of the image outward.
Sets the radius of the blur. Drag the small circle (above the Center onscreen
control) to adjust the amount of the blur in the Canvas.
Sets the quantity and direction of the swirl. Positive and negative values affect the
direction of the swirl.
Sets the position of the center of the blur. Drag the Center onscreen control to
adjust its value in the Canvas.
Sets whether the object is cropped at its original boundaries.
Sets the percentage of the original image to be blended with the blurred image.
Publishes the filter’s onscreen controls in Final Cut Pro X. For more
information on creating content for use in Final Cut Pro, see
Creating Templates for
Final Cut Pro X
The HUD contains the following controls: Look, Amount, and Swirl.