Gives you control over blurring each color channel of an object. The Channel blur can be
applied selectively to each color channel of an object: red, green, blue, and alpha.
Blurring individual channels allows you to create customized glow effects by retaining
sharpness in selected channels while softening others.
Amount = 15, Blur Red On
Parameters in the Inspector
Sets the radius of the object blur.
Sets the blur to affect the red channel.
Sets the blur to affect the green channel.
Sets the blur to affect the blue channel.
Sets the blur to affect the alpha channel.
Sets the percentage of maximum horizontal blur. This is a percentage of the
Sets the percentage of maximum vertical blur.
Sets whether the image is cropped beyond its original borders.
Sets the percentage of the original image to be blended with the blurred image.
The HUD contains the following controls: Amount, Blur Red, Blur Green, Blur Blue, and