Match Move Workflows
This section provides a general overview of several behavior workflows, including
four-corner pinning. For a full description of Match Move parameters, see
Match Move
Controls
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Chapter 22
Motion Tracking
To use a Match Move behavior, you need at least two objects in your project: a background
or source object and a foreground or destination object. The source object provides
movement data based on a tracking analysis of its video or its animation attributes
(keyframes or behaviors applied to a shape, for example). The movement from the source
object is then applied to the destination object. The destination object can be a shape,
text, particle emitter, and so on.