Motion 5 - Mark Menu

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Mark Menu

Function

Keyboard shortcut

Mark In point.

I

Mark Out point.

O

Move the selected object’s In point to the location of the playhead.

shift

{

Move the selected object’s Out point to the location of the playhead.

shift

}

Add a project marker at the current frame.

M

Add a project marker at the current frame.

Open the Edit Marker dialog.

option

M

Mark In point of play range.

option

I

Mark Out point of play range.

option

O

Reset play range.

option

X

Turn on Loop Playback.

shift

L

Turn animation recording on and off.

A

Open the Recording Options window.

option

A

Go to the start of a project.

option

home

Go to the end of a project.

end

Go to the start of the play range.

shift

home

Go to the end of the play range.

shift

end

Go to the previous frame.

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Appendix C

Keyboard Shortcuts

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Function

Keyboard shortcut

Go to the next frame.

Go backward ten frames.

shift

Go forward ten frames.

shift

Go to the previous keyframe.

option

K

Go to the next keyframe.

shift

K

Go to the previous marker.

option

Go to the next marker.

option

Go to the selection in point.

shift

I

Go to the selection out point.

shift

O

Perform a RAM preview of the play range area.

R

Perform a RAM preview of the current selection.

option

R

Perform a RAM preview for the whole project.

shift

option

R