Drag and Drop onto the Canvas
Dragging and dropping an object onto the Canvas adds the object to the scene at the
focal plane of the current camera. Dragging an object into the Layers list or clicking the
Apply button in the preview area of the File Browser positions the object at 0, 0, 0.
Using Cameras to Set Up Useful Working Views
When building a 3D project, it can be useful to position cameras to examine your project’s
layout from different viewpoints. Rather than repeatedly moving the Perspective camera,
you can add scene cameras to use as spatial bookmarks. You won’t want to use these
cameras during export, so be sure to disable them before rendering.