Cameras
In 3D mode, anything you see in the Canvas represents the viewpoint of a camera, either
a default reference camera or a scene camera that you create. You can create cameras
to look at your scene from different points of view. You can place, animate, and apply
behaviors to cameras in your scene. Creating multiple cameras lets you make different
cameras active at different times, allowing you to “cut to” different views over the course
of the project.